For this personal project with Fenty Hair The Rich One, I created a fluid simulation to showcase the product elegantly. 3D allowed full control over the motion and look, ensuring a high-end, polished result.
In the first episode, I provide a detailed Cinema 4D tutorial on modeling the bottle from scratch using reference images. By the end of the tutorial, we also create a clean UV unwrapping.
EPISODE 002
In the second episode, I guide you through the complete texturing process in Substance Painter. We create a single texture set for the entire bottle, ensuring highly realistic details and an optimized workflow.
EPISODE 003
In the third episode, we import the bottle into Houdini and create a viscous liquid simulation. The goal is to make the liquid flow smoothly around the bottle, achieving a realistic and elegant look.
EPISODE 004
In the fourth episode, we focus on texturing, lighting, mood, and look development. Using Houdini and Redshift, we refine the visual style to achieve a high-end, polished result.
EPISODE 005
In the final episode, we import the 32-bit EXR multipass sequence into After Effects for compositing. This step adds the final touches to the animation, enhancing the overall look and feel.
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